Experimenting with real-time effects reacting to motion of talented dancers.
Posts by Year
Using Moana data set with pbrt-v3 for Threadripper benchmarking
Creating interactive opening for TV show What Do I Know?! (Čo ja viem)
Creating real-time graphics system for TV show What Do I Know?! (Čo ja viem)
Creating complex 3D texts for real-time applications
Creating old-school bridge made out of non-uniform stones have never been easier.
Handy pattern generator created in Houdini using VEX. Later used as a base component of procedural bridge generator.